Difference between revisions of "FTE QuakeWorld Features"

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m (OtherFeatures moved to FTE QuakeWorld Features)
 
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FTE supports a lot of features, here's just a few.
 
FTE supports a lot of features, here's just a few.
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[[QuickStart]]
  
 
• Multiple Game BSP support (Quake2, Quake3 & HalfLife) - [[Q3BSP]], [[HalfLifeBSP]], [[Q2BSP]]
 
• Multiple Game BSP support (Quake2, Quake3 & HalfLife) - [[Q3BSP]], [[HalfLifeBSP]], [[Q2BSP]]

Latest revision as of 13:30, 10 July 2015

FTE supports a lot of features, here's just a few.

QuickStart

• Multiple Game BSP support (Quake2, Quake3 & HalfLife) - Q3BSP, HalfLifeBSP, Q2BSP

• MD3s.

• Bumpmapping - gl_bump , gl_specular

• Extensive particle system - r_part, ParticleFields, CustomizedParticleSets

• Scriptable menus - ScriptedMenus

• Realtime AVI Capturing - AVICapture

• Filesystem Hash Table Caching - fs_cache (massive map&model loading speedup)

• Crappy Media Player - menu_media

• Per-pixel Shadows on Real Time Lighting - RealTimeLighting

• Multiple Game Support - SupportedGames

• Plugin System - PluginSystem

• Changes Video Modes On The Fly - VideoModesOnTheFly

• Server Browser - ServerBrowser

• Client Side QC - CSQC