Difference between revisions of "Gl blendsprites"

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FTEQW Builds: [[OpenGL Renderer]] [[Minimal GL Build]] [[Merged Build]] [[Linux Build]] <br>
 
FTEQW Builds: [[OpenGL Renderer]] [[Minimal GL Build]] [[Merged Build]] [[Linux Build]] <br>
 
<br>
 
<br>
A setting of 1 will blend textures and sprites.
+
1 - Blend textures and sprites.
It would appear that FTE will use replacement textures over sprites if they exist, setting to 1 will blend them.
+
0 - It would appear that FTE will use replacement textures over sprites if they exist.

Revision as of 20:37, 29 December 2005

Name: gl_blendsprites
Default value: "0"
Cvar flags: None
FTEQW Builds: OpenGL Renderer Minimal GL Build Merged Build Linux Build

1 - Blend textures and sprites. 0 - It would appear that FTE will use replacement textures over sprites if they exist.