Difference between revisions of "Fs cache"
From FTE
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Name: fs_cache<br> | Name: fs_cache<br> | ||
Default value: "0"<br> | Default value: "0"<br> | ||
− | + | Cvar flags: [[archive]] <br> | |
+ | FTEQW Builds: [[Software Renderer]] [[OpenGL Renderer]] [[Minimal GL Build]] [[Dedicated Server]] [[Merged Build]] [[Linux Build]] <br> | ||
<br> | <br> | ||
This cvar controls weather the engine is allowed to build a hash-table of the filesystems that it uses. This can result in much faster load times.<br /> | This cvar controls weather the engine is allowed to build a hash-table of the filesystems that it uses. This can result in much faster load times.<br /> | ||
<br /> | <br /> | ||
− | + | If you wish to add new files without restarting, you can use the [[fs_flush]] command to flush the filesystem cache. |
Latest revision as of 05:10, 1 November 2005
Name: fs_cache
Default value: "0"
Cvar flags: archive
FTEQW Builds: Software Renderer OpenGL Renderer Minimal GL Build Dedicated Server Merged Build Linux Build
This cvar controls weather the engine is allowed to build a hash-table of the filesystems that it uses. This can result in much faster load times.
If you wish to add new files without restarting, you can use the fs_flush command to flush the filesystem cache.