Difference between revisions of "Allow skybox"
From FTE
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Name: allow_skybox<br> | Name: allow_skybox<br> | ||
Default value: ""<br> | Default value: ""<br> | ||
− | + | Cvar flags: [[serverinfo]] <br> | |
+ | FTEQW Builds: [[Software Renderer]] [[OpenGL Renderer]] [[Dedicated Server]] [[Merged Build]] [[Linux Build]] <br> | ||
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Latest revision as of 05:32, 1 November 2005
Name: allow_skybox
Default value: ""
Cvar flags: serverinfo
FTEQW Builds: Software Renderer OpenGL Renderer Dedicated Server Merged Build Linux Build
Allow skyboxes to replace stock sky textures.
�Spikester� the point to it was because the origional skyboxes found in various engines (like fuhquake...) exhibit that skybox wallhack bug when skyboxes are enabled.
�Spikester� so the engines that do have that bug need that cvar to be set in order to use skyboxes.
See Also:
r_skybox