Difference between revisions of "R nolightdir"

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Name: r_nolightdir<br>
 
Name: r_nolightdir<br>
 
Default value: "0"<br>
 
Default value: "0"<br>
Flags:   <br>
+
Cvar flags: None<br>
 +
FTEQW Builds: [[Software Renderer]] [[OpenGL Renderer]] [[Minimal GL Build]] [[Merged Build]] [[Linux Build]] <br>
 
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Disables surface direction based model illumination in gl. This results in faster rendering but can leave models looking a bit flat.<br />
 
Disables surface direction based model illumination in gl. This results in faster rendering but can leave models looking a bit flat.<br />
 
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<br />
 
Note: Another of making the player models, weapon models, armors etc even more fullbright.
 
Note: Another of making the player models, weapon models, armors etc even more fullbright.

Latest revision as of 05:14, 1 November 2005

Name: r_nolightdir
Default value: "0"
Cvar flags: None
FTEQW Builds: Software Renderer OpenGL Renderer Minimal GL Build Merged Build Linux Build

Disables surface direction based model illumination in gl. This results in faster rendering but can leave models looking a bit flat.

Note: Another of making the player models, weapon models, armors etc even more fullbright.