R nolightdir
From FTE
Name: r_nolightdir
Default value: "0"
Cvar flags: None
FTEQW Builds: Software Renderer OpenGL Renderer Minimal GL Build Merged Build Linux Build
Disables surface direction based model illumination in gl. This results in faster rendering but can leave models looking a bit flat.
Note: Another of making the player models, weapon models, armors etc even more fullbright.