Difference between revisions of "3343-v1.00 Changelog"
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− | FTE QuakeWorld changelog | + | FTE QuakeWorld changelog<br> |
− | + | <br> | |
− | Changes from build 3343 to version 1.00: | + | Changes from build 3343 to version 1.00:<br> |
− | - Removed SW renderer, added Direct3D 9 renderer | + | - Removed SW renderer, added Direct3D 9 renderer<br> |
− | - Video code fallback logic fix up | + | - Video code fallback logic fix up<br> |
− | - Linux sound fixups | + | - Linux sound fixups<br> |
− | - IPv6 support fixups | + | - IPv6 support fixups<br> |
− | - CSQC upgrades, fixes | + | - CSQC upgrades, fixes<br> |
− | - RealIP tweaks and fixes | + | - RealIP tweaks and fixes<br> |
− | - Clear color shifts on disconnect | + | - Clear color shifts on disconnect<br> |
− | - Multiple particle systems (FTE scripted and classic particle systems) | + | - Multiple particle systems (FTE scripted and classic particle systems)<br> |
− | - Shader logic additions | + | - Shader logic additions<br> |
− | - HL model support fixups | + | - HL model support fixups<br> |
− | - Valve-style lmp/qpics support | + | - Valve-style lmp/qpics support<br> |
− | - Initial HL gamecode support | + | - Initial HL gamecode support<br> |
− | - ZQuake vwep support | + | - ZQuake vwep support<br> |
− | - Allow user to change protocol that FTE uses to connect to itself | + | - Allow user to change protocol that FTE uses to connect to itself<br> |
− | - Added cprint console command | + | - Added cprint console command<br> |
− | - Added version command | + | - Added version command<br> |
− | - 64-bit fixes for QVM and plugins | + | - 64-bit fixes for QVM and plugins<br> |
− | - Prydon cursor protocol and usage fixes | + | - Prydon cursor protocol and usage fixes<br> |
− | - ODE physics support, needs appropriate libraries | + | - ODE physics support, needs appropriate libraries<br> |
− | - DarkPlaces compatibility fixes for protocol and progs | + | - DarkPlaces compatibility fixes for protocol and progs<br> |
− | - Q1QVM support for version 13 and fixes | + | - Q1QVM support for version 13 and fixes<br> |
− | - Added cl_download_mapsrc, specifies http location to download map files from | + | - Added cl_download_mapsrc, specifies http location to download map files from<br> |
− | - Linux glx stencil fix | + | - Linux glx stencil fix<br> |
− | - Cache PHS to reduce load time for large maps | + | - Cache PHS to reduce load time for large maps<br> |
− | - Removed gl_ztrick | + | - Removed gl_ztrick<br> |
− | - Fitzquake protocol 666 support | + | - Fitzquake protocol 666 support<br> |
− | - Quake 2 bugfixes to physics and protocol | + | - Quake 2 bugfixes to physics and protocol<br> |
− | - Hexen 2 bugfixes to physics and protocol | + | - Hexen 2 bugfixes to physics and protocol<br> |
− | - Lighting fixes | + | - Lighting fixes<br> |
− | - Default gl_overbright to 1, map lightmap shifting to overbright and remove gl_lightmap_shift | + | - Default gl_overbright to 1, map lightmap shifting to overbright and remove gl_lightmap_shift<br> |
− | - Reworked splitscren, uses +p2/-p2/p2 commands as prefixs for commands like forward/etc | + | - Reworked splitscren, uses +p2/-p2/p2 commands as prefixs for commands like forward/etc<br> |
− | - Reworked menus | + | - Reworked menus<br> |
− | - Unicode and freetype text support (requires freetype libs) | + | - Unicode and freetype text support (requires freetype libs)<br> |
− | - Windows Raw Input keyboard support | + | - Windows Raw Input keyboard support<br> |
− | - Removed serial mouse and mwhook | + | - Removed serial mouse and mwhook<br> |
− | - PSA/PSK model support | + | - PSA/PSK model support<br> |
− | - Merged build now contains D3D/GL | + | - Merged build now contains D3D/GL<br> |
− | - Static library updates for Windows builds | + | - Static library updates for Windows builds<br> |
− | - Voice chat | + | - Voice chat<br> |
− | - r_loadlit 2 will use multiple threads | + | - r_loadlit 2 will use multiple threads<br> |
− | - Independant physics enabled by default | + | - Independant physics enabled by default<br> |
− | - NetQuake protocol fixes | + | - NetQuake protocol fixes<br> |
− | - OpenAL support code | + | - OpenAL support code<br> |
− | - Windows 7 recently opened links support | + | - Windows 7 recently opened links support<br> |
− | - Particle system fixes | + | - Particle system fixes<br> |
− | - Interpolation changes for non-FTE QuakeWorld servers | + | - Interpolation changes for non-FTE QuakeWorld servers<br> |
− | - Initial Doom 3 proc support | + | - Initial Doom 3 proc support<br> |
− | - QuakeC progs version 3 support | + | - QuakeC progs version 3 support<br> |
− | - Corrected support for finding game data from Steam installations | + | - Corrected support for finding game data from Steam installations<br> |
− | - Changed version command text | + | - Changed version command text<br> |
− | - Tons of misc bugfixes | + | - Tons of misc bugfixes<br> |
Latest revision as of 06:58, 9 July 2011
FTE QuakeWorld changelog
Changes from build 3343 to version 1.00:
- Removed SW renderer, added Direct3D 9 renderer
- Video code fallback logic fix up
- Linux sound fixups
- IPv6 support fixups
- CSQC upgrades, fixes
- RealIP tweaks and fixes
- Clear color shifts on disconnect
- Multiple particle systems (FTE scripted and classic particle systems)
- Shader logic additions
- HL model support fixups
- Valve-style lmp/qpics support
- Initial HL gamecode support
- ZQuake vwep support
- Allow user to change protocol that FTE uses to connect to itself
- Added cprint console command
- Added version command
- 64-bit fixes for QVM and plugins
- Prydon cursor protocol and usage fixes
- ODE physics support, needs appropriate libraries
- DarkPlaces compatibility fixes for protocol and progs
- Q1QVM support for version 13 and fixes
- Added cl_download_mapsrc, specifies http location to download map files from
- Linux glx stencil fix
- Cache PHS to reduce load time for large maps
- Removed gl_ztrick
- Fitzquake protocol 666 support
- Quake 2 bugfixes to physics and protocol
- Hexen 2 bugfixes to physics and protocol
- Lighting fixes
- Default gl_overbright to 1, map lightmap shifting to overbright and remove gl_lightmap_shift
- Reworked splitscren, uses +p2/-p2/p2 commands as prefixs for commands like forward/etc
- Reworked menus
- Unicode and freetype text support (requires freetype libs)
- Windows Raw Input keyboard support
- Removed serial mouse and mwhook
- PSA/PSK model support
- Merged build now contains D3D/GL
- Static library updates for Windows builds
- Voice chat
- r_loadlit 2 will use multiple threads
- Independant physics enabled by default
- NetQuake protocol fixes
- OpenAL support code
- Windows 7 recently opened links support
- Particle system fixes
- Interpolation changes for non-FTE QuakeWorld servers
- Initial Doom 3 proc support
- QuakeC progs version 3 support
- Corrected support for finding game data from Steam installations
- Changed version command text
- Tons of misc bugfixes