Difference between revisions of "QTV ToDo"

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m (FTEQTV TODO List)
m (FTEQTV TODO List)
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12) voice chat
 
12) voice chat
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13) [MOLGRUM] Announce client name changes
  
 
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Revision as of 04:35, 6 January 2007

FTEQTV TODO List

1) free-float prediction to remove jerkyness

2) bug character fix when people quit

3) .clients and clients menu options to see who's connected to qtv (and see what they're doing, e.g.: client1 [watching this demo] or client2 [observing this game] etc

4) chat (when you are connected to a stream or demo, your chat should only go to those in the stream or demo with you).

5) [MOLGRUM] change name from "FTEQTV" to "FTEQTV X" where X is the number of people connected to the proxy. Change name every minute or so as to not create problems. (x could of course be three digits)

6) Change names from "playername >" to "[QTV] playername" (or i guess different color so qtv text sticks out

7) Listen to client's rate settings

8) [MOLGRUM] menu needs: (items 1-5 centered)

  1. FTEQTV build xxxx
  2. www.FTEQW.com
  3. ------------- (linebreak)
  4. hostname (ip:port)
  5. \n
  6. Connect
  7. Server Browser
  8. Demo Browser
  9. Clients
  10. Admin Menu
  11. Help

9) Announce to players only in the main menu when another player goes off to observe/play somewhere (xxx has connected to yyy, or xxx is observing yyy, etc), and announce to players in the same stream when a player in the stream leaves or enters

10) proxy <-> proxy chat

11) following commentators

12) voice chat

13) [MOLGRUM] Announce client name changes


Spike needs:

  1. <Spikester> qtv needs mvdsv to not crash on map changes
  2. <Spikester> qtv needs mvdsv to not crash when the proxy disconnects
  3. <Spikester> qtv needs mvdsv to send 'nothing changed' packets to the proxy when there are no players on the server
  4. <Spikester> qtv needs mvdsv to support the current qtv protocols