Difference between revisions of "Pm bunnyspeedcap"

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Name: pm_bunnyspeedcap<br>
 
Name: pm_bunnyspeedcap<br>
 
Default value: ""<br>
 
Default value: ""<br>
Flags: [[serverinfo]]   <br>
+
Cvar flags: [[serverinfo]] <br>
 +
FTEQW Builds: [[Software Renderer]] [[OpenGL Renderer]] [[Dedicated Server]] [[Merged Build]] [[Linux Build]] <br>
 
<br>
 
<br>
 
This is experimental code intended to restore class balance in TF. If you set <br />
 
This is experimental code intended to restore class balance in TF. If you set <br />

Revision as of 05:30, 1 November 2005

Name: pm_bunnyspeedcap
Default value: ""
Cvar flags: serverinfo
FTEQW Builds: Software Renderer OpenGL Renderer Dedicated Server Merged Build Linux Build

This is experimental code intended to restore class balance in TF. If you set
this cvar to something like 1.5 or 2, a solider will not be able to bunnyhop as
fast as a scout does :) Note that this cvar is optional and disabled by default,
so it will in NO WAY affect gameplay unless you set it explicitly to anything
but 0.