Difference between revisions of "Particle Field List"

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(Amountification)
(Coloring)
Line 73: Line 73:
 
=== rgb ===
 
=== rgb ===
 
<b>Syntax:</b> rgb <red> [<green> <blue>]<br />
 
<b>Syntax:</b> rgb <red> [<green> <blue>]<br />
 +
 +
Sets the initial color of effect particles.<br />
 +
* <red> is the red component of the RGB color
 +
* <green> is the green component of the RGB color
 +
* <blue> is the blue component of the RGB color
 +
 +
If <green> and <blue> are excluded, <red> will be used in the place of their values.<br />
 +
Example:<br />
 +
// These fields do the same thing (change the color to white)
 +
rgb 255
 +
rgb 255 255 255
  
 
=== rgbrand ===
 
=== rgbrand ===

Revision as of 23:22, 30 November 2005

Amountification

count

Syntax: count <count>

Indicates to spawn <count> number of particles with a point effect.

step

Syntax: step <step>

Indicates to spawn a particle every <step> number of quake units for a trail or beam effect.

spawnchance

Syntax: spawnchance <chance>

Indicates that the effect will be applied with a probability of <chance>. So, spawnchance 0.3 means that an effect will be applied 30% of the time. This does not effect assoc'ed particle effects.

spawntime

Syntax: spawntime

Limits the particle effect to be applied only once every <time> seconds. Only really usable (and useful) with beam effects and emitters. This does not effect assoc'ed particle effects.

die

Syntax: die <time>

Sets the lifetime of the particles spawned to <time> seconds.

diesubrand

Syntax: diesubrand <time>

Expires particles on spawn a random time between 0 and <time> seconds.

Lookification

type

Syntax: type <type>

scale

Syntax: scale <scale> [<max>]

scalerand

Syntax: scalerand <rand>

scalefactor

Syntax: scalefactor <factor>

scaledelta

Syntax: scaledelta <delta>

alpha

Syntax: alpha <alpha>

alphachange

Syntax: alphachange <change>

texture

Syntax: texture <texture>

rotationstart

Syntax: rotationstart <angle> [<rand>]

rotationspeed

Syntax: rotationspeed <speed> [<rand>]

blend

Syntax: blend <blend>

stains

Syntax: stains <stain>

Coloring

rgb

Syntax: rgb <red> [<green> <blue>]

Sets the initial color of effect particles.

  • <red> is the red component of the RGB color
  • <green> is the green component of the RGB color
  • <blue> is the blue component of the RGB color

If <green> and <blue> are excluded, <red> will be used in the place of their values.
Example:

// These fields do the same thing (change the color to white)
rgb 255
rgb 255 255 255

rgbrand

Syntax: rgbrand <red> [<green> <blue>]

rgbrandsync

Syntax: rgbrandsync <red> [<green> <blue>]

rgbdelta

Syntax: rgbdelta <red> [<green> <blue>]

rgbdeltatime

Syntax: rgbdeltatime <time>

colorindex

Syntax: colorindex <index> [<indexrand>]

Ramps

rampmode

Syntax: rampmode <mode>

ramp

Syntax: ramp <red> [<green> <blue> [<alpha> [<scale>]]]

rampindex

Syntax: rampindex <index> [<alpha> [<scale>]]

rampindexlist

Syntax: rampindexlist <index1> ... <indexn>

Positioning and Movement

spawnmode

Syntax: spawnmode <mode>

spawnparam#

Syntax: spawnparam1 <param> and spawnparam2 <param>

spawnorg

Syntax: spawnorg <xy> [<z>]

spawnvel

Syntax: spawnvel <xy> [<z>]

up

Syntax: up <z>

orgadd

Syntax: orgadd <offset>

veladd

Syntax: veladd <offset>

randomvel

Syntax: randomvel <xy> [<z>]

friction

Syntax: friction <x> [<y> [<z>]]

gravity

Syntax: gravity <gravity>

Emitters

emit

Syntax: emit <type>

emitstart

Syntax: emitstart <time>

emitinterval

Syntax: emitinterval <time>

emitintervalrand

Syntax: emitintervalrand <time>

Associationification

assoc

Syntax: assoc <type>

cliptype

Syntax: cliptype <type>

clipcount

Syntax: clipcount <count>

clipbounce

Syntax: clipbounce <factor>

inwater

Syntax: inwater <type>

Special flags

citracer

Syntax: citracer

perframe

Syntax: perframe

averageout

Syntax: averageout

nostate

Syntax: nostate

nospreadfirst

Syntax: nospreadfirst

nospreadlast

Syntax: nospreadlast