Difference between revisions of "Tp forceTriggers"

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Name: tp_forceTriggers<br>
 
Name: tp_forceTriggers<br>
 
Default value: "0"<br>
 
Default value: "0"<br>
Flags:   <br>
+
Cvar flags: None<br>
 +
FTEQW Builds: [[Software Renderer]] [[OpenGL Renderer]] [[Minimal GL Build]] [[Merged Build]] [[Linux Build]] <br>
 
<br>
 
<br>
 
Controls whether f_took, f_death etc are forced to execute even if the game isn't a team game. <br />
 
Controls whether f_took, f_death etc are forced to execute even if the game isn't a team game. <br />
 
0 = Off. <br />
 
0 = Off. <br />
 
1 = On.
 
1 = On.

Latest revision as of 05:44, 1 November 2005

Name: tp_forceTriggers
Default value: "0"
Cvar flags: None
FTEQW Builds: Software Renderer OpenGL Renderer Minimal GL Build Merged Build Linux Build

Controls whether f_took, f_death etc are forced to execute even if the game isn't a team game.
0 = Off.
1 = On.