Difference between revisions of "Tp forceTriggers"
From FTE
Line 1: | Line 1: | ||
Name: tp_forceTriggers<br> | Name: tp_forceTriggers<br> | ||
Default value: "0"<br> | Default value: "0"<br> | ||
− | + | Cvar flags: None<br> | |
+ | FTEQW Builds: [[Software Renderer]] [[OpenGL Renderer]] [[Minimal GL Build]] [[Merged Build]] [[Linux Build]] <br> | ||
<br> | <br> | ||
Controls whether f_took, f_death etc are forced to execute even if the game isn't a team game. <br /> | Controls whether f_took, f_death etc are forced to execute even if the game isn't a team game. <br /> | ||
0 = Off. <br /> | 0 = Off. <br /> | ||
1 = On. | 1 = On. |
Latest revision as of 05:44, 1 November 2005
Name: tp_forceTriggers
Default value: "0"
Cvar flags: None
FTEQW Builds: Software Renderer OpenGL Renderer Minimal GL Build Merged Build Linux Build
Controls whether f_took, f_death etc are forced to execute even if the game isn't a team game.
0 = Off.
1 = On.