Difference between revisions of "Sv mapcheck"

From FTE
Jump to: navigation, search
 
 
Line 1: Line 1:
 
Name: sv_mapcheck<br>
 
Name: sv_mapcheck<br>
 
Default value: "1"<br>
 
Default value: "1"<br>
Flags:   <br>
+
Cvar flags: None<br>
 +
FTEQW Builds: [[Software Renderer]] [[OpenGL Renderer]] [[Dedicated Server]] [[Merged Build]] [[Linux Build]] <br>
 
<br>
 
<br>
 
0 = Disable. <br />
 
0 = Disable. <br />

Latest revision as of 05:28, 1 November 2005

Name: sv_mapcheck
Default value: "1"
Cvar flags: None
FTEQW Builds: Software Renderer OpenGL Renderer Dedicated Server Merged Build Linux Build

0 = Disable.
1 = Enable map checksumming to check for players who edit maps to cheat.
Note: A player who has edited his map files to cheat by removing textures
from walls will not be able to join the server and play.