Difference between revisions of "Sv http"
From FTE
Line 8: | Line 8: | ||
<br /> | <br /> | ||
Content will not be downloaded automatically through HTTP.<br /> | Content will not be downloaded automatically through HTTP.<br /> | ||
+ | <br /> | ||
+ | Use [[sv_http_port]] to set HTTP port.<br /> | ||
<br /> | <br /> | ||
See Also:<br /> | See Also:<br /> | ||
+ | [[sv_http_port]]<br /> | ||
[[sv_ftp]]<br /> | [[sv_ftp]]<br /> | ||
[[sv_readlevel]]<br /> | [[sv_readlevel]]<br /> | ||
[[sv_writelevel]]<br /> | [[sv_writelevel]]<br /> | ||
[[sv_fulllevel]] | [[sv_fulllevel]] |
Latest revision as of 06:24, 12 July 2011
Name: sv_http
Default value: "0"
Cvar flags: None
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Turns the built-in HTTP server on and off. Game content can be manually downloaded (maps, player models, sounds etc) faster through HTTP than through the network game-code. Also allows players through webbrowser to check server status and admins to pass commands to the server.
Content will not be downloaded automatically through HTTP.
Use sv_http_port to set HTTP port.
See Also:
sv_http_port
sv_ftp
sv_readlevel
sv_writelevel
sv_fulllevel