Difference between revisions of "Snd inactive"
From FTE
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Name: snd_inactive<br> | Name: snd_inactive<br> | ||
Default value: "0"<br> | Default value: "0"<br> | ||
− | + | Cvar flags: None<br> | |
+ | FTEQW Builds: [[Software Renderer]] [[OpenGL Renderer]] [[Minimal GL Build]] [[Merged Build]] [[Linux Build]] <br> | ||
<br> | <br> | ||
When set to 1, causes the sound system to play sound even when inactive (switched away - when fte doesn't have focus).<br /> | When set to 1, causes the sound system to play sound even when inactive (switched away - when fte doesn't have focus).<br /> | ||
<br /> | <br /> | ||
Requires a snd_restart for changes to be applied. | Requires a snd_restart for changes to be applied. |
Latest revision as of 05:33, 1 November 2005
Name: snd_inactive
Default value: "0"
Cvar flags: None
FTEQW Builds: Software Renderer OpenGL Renderer Minimal GL Build Merged Build Linux Build
When set to 1, causes the sound system to play sound even when inactive (switched away - when fte doesn't have focus).
Requires a snd_restart for changes to be applied.