Difference between revisions of "Snd inactive"

From FTE
Jump to: navigation, search
 
 
Line 1: Line 1:
 
Name: snd_inactive<br>
 
Name: snd_inactive<br>
 
Default value: "0"<br>
 
Default value: "0"<br>
Flags:   <br>
+
Cvar flags: None<br>
 +
FTEQW Builds: [[Software Renderer]] [[OpenGL Renderer]] [[Minimal GL Build]] [[Merged Build]] [[Linux Build]] <br>
 
<br>
 
<br>
 
When set to 1, causes the sound system to play sound even when inactive (switched away - when fte doesn't have focus).<br />
 
When set to 1, causes the sound system to play sound even when inactive (switched away - when fte doesn't have focus).<br />
 
<br />
 
<br />
 
Requires a snd_restart for changes to be applied.
 
Requires a snd_restart for changes to be applied.

Latest revision as of 05:33, 1 November 2005

Name: snd_inactive
Default value: "0"
Cvar flags: None
FTEQW Builds: Software Renderer OpenGL Renderer Minimal GL Build Merged Build Linux Build

When set to 1, causes the sound system to play sound even when inactive (switched away - when fte doesn't have focus).

Requires a snd_restart for changes to be applied.