Difference between revisions of "RealTimeLighting"

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• Make sure you have some bumpmap textures.
 
 
 
• Install *.rtlights files to quake/id1/maps/
 
• Install *.rtlights files to quake/id1/maps/
  
 
To enable Real Time Lighting
 
To enable Real Time Lighting
  
r_shadows 1
+
sv_cheats 1
  
gl_bump 1
+
r_shadows 1 (or r_shadows 2 for realtime shadows as well as lighting)
  
r_loadlit 2
+
r_shadow_realtime_world 1
  
sv_cheats 1
+
gl_maxshadowlights or r_maxshadowlights to 1000
  
 
vid_restart
 
vid_restart
  
 
map XXXXXXX
 
map XXXXXXX
 
r_shadow_realtime_world 1
 
  
 
See Also:
 
See Also:

Latest revision as of 03:02, 24 June 2008

• Install *.rtlights files to quake/id1/maps/

To enable Real Time Lighting

sv_cheats 1

r_shadows 1 (or r_shadows 2 for realtime shadows as well as lighting)

r_shadow_realtime_world 1

gl_maxshadowlights or r_maxshadowlights to 1000

vid_restart

map XXXXXXX

See Also:

gl_bump

r_shadows

r_loadlit

r_shadow_realtime_world

You can find a "dm6.rtlights" here: Right Click Save-As

You can also find some .rtlights for Episode 1 of Quake here: Romi's RTLights