R shadows

From FTE
Revision as of 12:18, 22 January 2006 by Moodles (talk | contribs)

Jump to: navigation, search

Name: r_shadows
Default value: "0"
Cvar flags: archive renderlatch
FTEQW Builds: OpenGL Renderer Minimal GL Build Merged Build Linux Build


Possible values: 0 / 1 / 2

1 = Realtime lighting.
2 = Realtime lighting, and realtime shadows.

See also: r_shadow_realtime_world


Note that the origional flattened mesh type shadows are no longer supported.
You can use a value of 5 to disable the shadows and use the lighting without the shadows. This is noticably faster, but not as funky. - Verify this ~ Moodles

This is a sample screenshot on dm6. It also shows some bumpmapping.
http://fteqw.sourceforge.net/pics/fte00006.jpg