Difference between revisions of "R rockettrail"

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Name: r_rockettrail<br>
 
Name: r_rockettrail<br>
 
Default value: "1"<br>
 
Default value: "1"<br>
Flags:   <br>
+
Cvar flags: None<br>
 +
FTEQW Builds: [[Software Renderer]] [[OpenGL Renderer]] [[Minimal GL Build]] [[Merged Build]] [[Linux Build]] <br>
 
<br>
 
<br>
 +
Changes trail of any model using the EF_ROCKET effect (such as the rocket from the RL).<br />
 
<br />
 
<br />
Turns on rocket trails?
+
Values:
 +
* 0 - no trail
 +
* 1 - default
 +
* 2 - grenade trail
 +
* 3 - alternate rocket trail (t_altrocket)
 +
* 4 - gib
 +
* 5 - zombie gib (less bloody gib)
 +
* 6 - Scrag projectile trail
 +
* 7 - Knight projectile trail
 +
* 8 - Vore projectile trail
 +
* 9 - rail trail (te_railtrail)
 +
<br />
 +
r_rockettrail can also be the name of a particle effect instead of a number. Such as:<br />
 +
r_rockettrail t_grenade

Latest revision as of 03:41, 30 November 2005

Name: r_rockettrail
Default value: "1"
Cvar flags: None
FTEQW Builds: Software Renderer OpenGL Renderer Minimal GL Build Merged Build Linux Build

Changes trail of any model using the EF_ROCKET effect (such as the rocket from the RL).

Values:

  • 0 - no trail
  • 1 - default
  • 2 - grenade trail
  • 3 - alternate rocket trail (t_altrocket)
  • 4 - gib
  • 5 - zombie gib (less bloody gib)
  • 6 - Scrag projectile trail
  • 7 - Knight projectile trail
  • 8 - Vore projectile trail
  • 9 - rail trail (te_railtrail)


r_rockettrail can also be the name of a particle effect instead of a number. Such as:

r_rockettrail t_grenade