Difference between revisions of "Progs"
From FTE
Line 1: | Line 1: | ||
Name: progs<br> | Name: progs<br> | ||
Default value: ""<br> | Default value: ""<br> | ||
− | + | Cvar flags: [[archive]] [[serverinfo]] [[noserver]] <br> | |
+ | FTEQW Builds: [[Software Renderer]] [[OpenGL Renderer]] [[Dedicated Server]] [[Merged Build]] [[Linux Build]] <br> | ||
<br> | <br> | ||
Progs cvar:<br /> | Progs cvar:<br /> |
Latest revision as of 05:21, 1 November 2005
Name: progs
Default value: ""
Cvar flags: archive serverinfo noserver
FTEQW Builds: Software Renderer OpenGL Renderer Dedicated Server Merged Build Linux Build
Progs cvar:
Specifies progs file to load.
If left blank, FTE will try autodetecting. This includes loading q2 game dlls (in non-minimal builds). If deathmatch is set, qwprogs.dat is prefered over progs.dat, but it'll still hunt through gamedirs in a sensible way.
This cvar is the main cvar which dictates which version of a mod to run.
note: q2 game dlls are not supported on q1/hl bsps.