Difference between revisions of "Pr no playerphysics"

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FTEQW Builds: [[Software Renderer]] [[OpenGL Renderer]] [[Dedicated Server]] [[Merged Build]] [[Linux Build]] <br>
 
FTEQW Builds: [[Software Renderer]] [[OpenGL Renderer]] [[Dedicated Server]] [[Merged Build]] [[Linux Build]] <br>
 
<br>
 
<br>
 +
Enables or disables use of the [[DP_SV_PLAYERPHYSICS]] extension SV_PlayerPhysics call. This variable has no effect for mods which do not use this feature.<br />
 +
<br />
 +
Possible values:<br />
 +
* 0 - enables usage of player physics call
 +
* 1 - disables usage of player physics call

Latest revision as of 04:32, 23 November 2005

Name: pr_no_playerphysics
Default value: "0"
Cvar flags: latch
FTEQW Builds: Software Renderer OpenGL Renderer Dedicated Server Merged Build Linux Build

Enables or disables use of the DP_SV_PLAYERPHYSICS extension SV_PlayerPhysics call. This variable has no effect for mods which do not use this feature.

Possible values:

  • 0 - enables usage of player physics call
  • 1 - disables usage of player physics call