Difference between revisions of "Pr no playerphysics"
From FTE
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FTEQW Builds: [[Software Renderer]] [[OpenGL Renderer]] [[Dedicated Server]] [[Merged Build]] [[Linux Build]] <br> | FTEQW Builds: [[Software Renderer]] [[OpenGL Renderer]] [[Dedicated Server]] [[Merged Build]] [[Linux Build]] <br> | ||
<br> | <br> | ||
+ | Enables or disables use of the [[DP_SV_PLAYERPHYSICS]] extension SV_PlayerPhysics call. This variable has no effect for mods which do not use this feature.<br /> | ||
+ | <br /> | ||
+ | Possible values:<br /> | ||
+ | * 0 - enables usage of player physics call | ||
+ | * 1 - disables usage of player physics call |
Latest revision as of 04:32, 23 November 2005
Name: pr_no_playerphysics
Default value: "0"
Cvar flags: latch
FTEQW Builds: Software Renderer OpenGL Renderer Dedicated Server Merged Build Linux Build
Enables or disables use of the DP_SV_PLAYERPHYSICS extension SV_PlayerPhysics call. This variable has no effect for mods which do not use this feature.
Possible values:
- 0 - enables usage of player physics call
- 1 - disables usage of player physics call