Minimal GL Build
OpenGL rendering only available in 16bit & 32bit. No builtin server.
Lacks alot of stuff OpenGL Renderer and Merged Build contains.
Contents
AVI Capture Controls
No capturecodec
No capturemessage
No capturerate
No capturesound
GL Renderer Options
Blended 2D Sprites
No gl_blend2d - Blended 2D sprites?
Quake3 Shaders
No gl_shadeq1
No gl_shadeq1_name
No gl_shadeq3
Upsidedown Map Flip
No leftisright
Vertex Light
No r_vertexlight - Requires Quake3 Shader
CSQC Progs Control
No cl_csqcdebug
No cl_nocsqc
No pr_csmaxedicts
No pr_csqc_coreonerror
Input Controls
No in_xflip - Flipping The Mouse
Map Cvar Options
No map_autoopenportals
No map_noCurves
No map_noareas
No r_subdivisions
Media Player Things
No media_hijackwinamp
No media_repeat
No media_shuffle
Menu Progs Control
No forceqmenu
No pr_menuqc_coreonerror
Plugins
No plug_loaddefault
No plug_sbar
Secondary View Vars
No v2_enabled
No v2_scalex
No v2_scaley
No v2_x
No v2_y
No v2_yaw
No v3_enabled
No v3_scalex
No v3_scaley
No v3_x
No v3_y
No v3_yaw
No v4_enabled
No v4_scalex
No v4_scaley
No v4_x
No v4_y
No v4_yaw
No v5_enabled
No v5_scalex
No v5_scaley
No v5_x
No v5_y
No v5_yaw
Text Editor
No alloweditor
No edit_addcr
No edit_stripcr
No edit_tabsize