Difference between revisions of "Gl shadeq1 name"

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Name: gl_shadeq1_name<br>
 
Name: gl_shadeq1_name<br>
 
Default value: "*"<br>
 
Default value: "*"<br>
Flags:   <br>
+
Cvar flags: None<br>
 +
FTEQW Builds: [[OpenGL Renderer]] [[Merged Build]] [[Linux Build]] <br>
 
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Remap Quake3 shaders on Quake1/QuakeWorld maps to an alternative (eg: force).
 
Remap Quake3 shaders on Quake1/QuakeWorld maps to an alternative (eg: force).

Latest revision as of 05:11, 1 November 2005

Name: gl_shadeq1_name
Default value: "*"
Cvar flags: None
FTEQW Builds: OpenGL Renderer Merged Build Linux Build


Remap Quake3 shaders on Quake1/QuakeWorld maps to an alternative (eg: force).