Difference between revisions of "Gl picmip2d"
From FTE
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Name: gl_picmip2d<br> | Name: gl_picmip2d<br> | ||
Default value: "0"<br> | Default value: "0"<br> | ||
− | + | Cvar flags: None<br> | |
+ | FTEQW Builds: [[OpenGL Renderer]] [[Minimal GL Build]] [[Merged Build]] [[Linux Build]] <br> | ||
<br> | <br> | ||
gl_picmip 0/1/2/3/4<br /> | gl_picmip 0/1/2/3/4<br /> |
Latest revision as of 05:11, 1 November 2005
Name: gl_picmip2d
Default value: "0"
Cvar flags: None
FTEQW Builds: OpenGL Renderer Minimal GL Build Merged Build Linux Build
gl_picmip 0/1/2/3/4
Applies picmiping to 2D elements, such as the HUD. See gl_picmip for picmipping describtion.
See Also:
gl_picmip