Gl finish
From FTE
Name: gl_finish
Default value: "0"
Flags:
~copied from FuhQuake manual~
gl_finish (0/1) default: 0 {GL only}
This variable toggles the calling of the gl_finish() OpenGL function after each
rendered frame.
0 = Do not call the gl_finish() function after each frame.
1 = Call the gl_finish() function after each frame.