Difference between revisions of "Gl compress"

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Name: gl_compress<br>
 
Name: gl_compress<br>
 
Default value: "0"<br>
 
Default value: "0"<br>
Flags:   <br>
+
Cvar flags: None<br>
 +
FTEQW Builds: [[OpenGL Renderer]] [[Minimal GL Build]] [[Merged Build]] [[Linux Build]] <br>
 
<br>
 
<br>
 
This cvar enables texture compression. This can result in slightly longer load times, but should result in a higher fps. This is most useful in systems with pci graphics cards or slow agp buses.
 
This cvar enables texture compression. This can result in slightly longer load times, but should result in a higher fps. This is most useful in systems with pci graphics cards or slow agp buses.

Latest revision as of 05:10, 1 November 2005

Name: gl_compress
Default value: "0"
Cvar flags: None
FTEQW Builds: OpenGL Renderer Minimal GL Build Merged Build Linux Build

This cvar enables texture compression. This can result in slightly longer load times, but should result in a higher fps. This is most useful in systems with pci graphics cards or slow agp buses.