Gl bump

From FTE
Revision as of 05:13, 1 November 2005 by Moodles (talk | contribs)

Jump to: navigation, search

Name: gl_bump
Default value: "0"
Cvar flags: archive renderlatch
FTEQW Builds: OpenGL Renderer Minimal GL Build Merged Build Linux Build


The basic algorithm involved requires the use of prebuilt lighting normals on a per-surface basis. See r_loadlit for an example on how to go about generating this info.

Cvar flags: Cvar_Archive Cvar_RendererLatch

Below: Bumpmapping in action (as well as shadows) on "start"
<img src="http://fteqw.sourceforge.net/pics/diffuse.jpg" alt="Bumpmapping Screenshot">