Difference between revisions of "Fs cache"

From FTE
Jump to: navigation, search
 
Line 1: Line 1:
 
Name: fs_cache<br>
 
Name: fs_cache<br>
 
Default value: "0"<br>
 
Default value: "0"<br>
Flags: [[archive]]   <br>
+
Cvar flags: [[archive]] <br>
 +
FTEQW Builds: [[Software Renderer]] [[OpenGL Renderer]] [[Minimal GL Build]] [[Dedicated Server]] [[Merged Build]] [[Linux Build]] <br>
 
<br>
 
<br>
 
This cvar controls weather the engine is allowed to build a hash-table of the filesystems that it uses. This can result in much faster load times.<br />
 
This cvar controls weather the engine is allowed to build a hash-table of the filesystems that it uses. This can result in much faster load times.<br />
 
<br />
 
<br />
However, it can also result in issues where the client automatically downloads the same file multiple times, even when that client already has that file! This doesn't happen on all computers (never mine..), and so it defaults to off.
+
If you wish to add new files without restarting, you can use the [[fs_flush]] command to flush the filesystem cache.

Latest revision as of 05:10, 1 November 2005

Name: fs_cache
Default value: "0"
Cvar flags: archive
FTEQW Builds: Software Renderer OpenGL Renderer Minimal GL Build Dedicated Server Merged Build Linux Build

This cvar controls weather the engine is allowed to build a hash-table of the filesystems that it uses. This can result in much faster load times.

If you wish to add new files without restarting, you can use the fs_flush command to flush the filesystem cache.