Difference between revisions of "Cl expsprite"

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Name: cl_expsprite<br>
 
Name: cl_expsprite<br>
 
Default value: "0"<br>
 
Default value: "0"<br>
Flags:   <br>
+
Cvar flags: None<br>
 +
FTEQW Builds: [[Software Renderer]] [[OpenGL Renderer]] [[Minimal GL Build]] [[Merged Build]] [[Linux Build]] <br>
 
<br>
 
<br>
 
This cvar controls weather the explosion sprite, progs/s_explod.spr should be used with explosion effects.<br />
 
This cvar controls weather the explosion sprite, progs/s_explod.spr should be used with explosion effects.<br />
 
<br />
 
<br />
 
There are parts of this, it can make quakeworld particle effects easier to manage, or remove duplicate explosions on netquake servers/demos.
 
There are parts of this, it can make quakeworld particle effects easier to manage, or remove duplicate explosions on netquake servers/demos.

Latest revision as of 05:55, 1 November 2005

Name: cl_expsprite
Default value: "0"
Cvar flags: None
FTEQW Builds: Software Renderer OpenGL Renderer Minimal GL Build Merged Build Linux Build

This cvar controls weather the explosion sprite, progs/s_explod.spr should be used with explosion effects.

There are parts of this, it can make quakeworld particle effects easier to manage, or remove duplicate explosions on netquake servers/demos.