Difference between revisions of "Pr tempstringsize"
From FTE
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FTEQW Builds: [[Software Renderer]] [[OpenGL Renderer]] [[Dedicated Server]] [[Merged Build]] [[Linux Build]] <br> | FTEQW Builds: [[Software Renderer]] [[OpenGL Renderer]] [[Dedicated Server]] [[Merged Build]] [[Linux Build]] <br> | ||
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+ | Defines the size of the temp strings allocated for QuakeC progs gamecode.<br /> | ||
+ | <br /> | ||
+ | Default Quake size is 128, default Hexen 2 size is 1024, and DarkPlaces size (as of November 22, 2005) is 16384. | ||
+ | <br /> | ||
+ | See also: [[pr_tempstringcount]].<br /> |
Revision as of 04:59, 23 November 2005
Name: pr_tempstringsize
Default value: "4096"
Cvar flags: None
FTEQW Builds: Software Renderer OpenGL Renderer Dedicated Server Merged Build Linux Build
Defines the size of the temp strings allocated for QuakeC progs gamecode.
Default Quake size is 128, default Hexen 2 size is 1024, and DarkPlaces size (as of November 22, 2005) is 16384.
See also: pr_tempstringcount.