Gl lightmapmode
From FTE
Name: gl_lightmapmode
Default value: ""
Cvar flags: archive
FTEQW Builds: OpenGL Renderer Minimal GL Build Merged Build Linux Build
0 = Makes the map lighter, but fulbrights don't look as good.
2 = Makes the map darker, but makes fullbrights stand out more (looks better).
Not entirely sure ~ Moodles
Think it's a quake3 cvar ~ RJ