R explosionlight

From FTE
Jump to: navigation, search

Name: r_explosionlight
Default value: "1"
Cvar flags: None
FTEQW Builds: Software Renderer OpenGL Renderer Minimal GL Build Merged Build Linux Build


Controls how much light a rocket/grenade generates on explosion.

0 = No explosion light.
0.5 = 50% explosion light.
1 = 100% explosion light.