Difference between revisions of "Pr tempstringcount"

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Defines number of temporary strings that the engine will allocate for use within the QuakeC progs gamecode.<br />
 
Defines number of temporary strings that the engine will allocate for use within the QuakeC progs gamecode.<br />
 
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The [[DP_QC_MULTIPLETEMPSTRINGS]] extension specifies a minimum size of 16, while Prozac's custom QuakeWorld server (cpqwsv) uses 64, although no known mod uses over 16.<br />
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The [[DP_QC_MULTIPLETEMPSTRINGS]] extension specifies a minimum size of 16.<br />
 
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See also: [[pr_tempstringsize]].
 
See also: [[pr_tempstringsize]].

Latest revision as of 04:59, 23 November 2005

Name: pr_tempstringcount
Default value: "16"
Cvar flags: None
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Defines number of temporary strings that the engine will allocate for use within the QuakeC progs gamecode.

The DP_QC_MULTIPLETEMPSTRINGS extension specifies a minimum size of 16.

See also: pr_tempstringsize.