Difference between revisions of "Pr tempstringcount"
From FTE
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FTEQW Builds: [[Software Renderer]] [[OpenGL Renderer]] [[Dedicated Server]] [[Merged Build]] [[Linux Build]] <br> | FTEQW Builds: [[Software Renderer]] [[OpenGL Renderer]] [[Dedicated Server]] [[Merged Build]] [[Linux Build]] <br> | ||
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− | Defines number of temporary strings that the engine will allocate. [[DP_QC_MULTIPLETEMPSTRINGS]] specifies a size of 16, while Prozac's custom QuakeWorld server (cpqwsv) uses 64.<br /> | + | Defines number of temporary strings that the engine will allocate.<br /> |
+ | <br /> | ||
+ | The [[DP_QC_MULTIPLETEMPSTRINGS]] extension specifies a minimum size of 16, while Prozac's custom QuakeWorld server (cpqwsv) uses 64, although no known mod uses over 16.<br /> |
Revision as of 04:41, 23 November 2005
Name: pr_tempstringcount
Default value: "16"
Cvar flags: None
FTEQW Builds: Software Renderer OpenGL Renderer Dedicated Server Merged Build Linux Build
Defines number of temporary strings that the engine will allocate.
The DP_QC_MULTIPLETEMPSTRINGS extension specifies a minimum size of 16, while Prozac's custom QuakeWorld server (cpqwsv) uses 64, although no known mod uses over 16.