Difference between revisions of "HalfLifeBSP"
From FTE
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However, the gamecode must handle the Half-Life entities. So things such as ladders will not work unless you're using a mod that specifically handles them.<br /> | However, the gamecode must handle the Half-Life entities. So things such as ladders will not work unless you're using a mod that specifically handles them.<br /> | ||
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+ | Also note that the collision hulls are different from Quake 1's BSP. This effects gameplay using most mods significantly.<br /> |
Latest revision as of 06:21, 14 January 2006
FTE supports the Half-Life map format.
However, the gamecode must handle the Half-Life entities. So things such as ladders will not work unless you're using a mod that specifically handles them.
Also note that the collision hulls are different from Quake 1's BSP. This effects gameplay using most mods significantly.