Difference between revisions of "HalfLifeBSP"

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However, the gamecode must handle the Half-Life entities. So things such as ladders will not work unless you're using a mod that specifically handles them.<br />
 
However, the gamecode must handle the Half-Life entities. So things such as ladders will not work unless you're using a mod that specifically handles them.<br />
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Also note that the collision hulls are different from Quake 1's BSP. This effects gameplay using most mods significantly.<br />

Latest revision as of 06:21, 14 January 2006

FTE supports the Half-Life map format.

However, the gamecode must handle the Half-Life entities. So things such as ladders will not work unless you're using a mod that specifically handles them.

Also note that the collision hulls are different from Quake 1's BSP. This effects gameplay using most mods significantly.