Windowed mouse

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Name: _windowed_mouse
Default value: "1"
Cvar flags: None
FTEQW Builds: Software Renderer OpenGL Renderer Minimal GL Build Merged Build Linux Build

0 = Disable windowed mouse support so you can use the mouse in other applications.
1 = Enabled windowed mouse support so you can use the mouse in FTE.

If the game is running in a window and _windowed_mouse is set to 1, then the mouse will control aiming in Quake. If it is set to 0, the mouse will become a Windows (or Linux I suppose) cursor, ignored by Quake.