V kickroll

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Name: v_kickroll
Default value: "0.6"
Cvar flags: None
FTEQW Builds: Software Renderer OpenGL Renderer Minimal GL Build Merged Build Linux Build

This variable controls the distance that the screen should roll clockwise or
counter clockwise when the player is shot. Most players set this variable to "0"
in order to remove the screen tilting effect when they are injured by a shot.
This allows them to keep a perfect aim while being fired upon.