Gl max size

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Name: gl_max_size
Default value: "1024"
Cvar flags: None
FTEQW Builds: OpenGL Renderer Minimal GL Build Merged Build Linux Build

~copied from FuhQuake manual~
gl_max_size default: ? {GL only}
This variable determines the detail level for loaded textures. When set to "1",
the objects and walls will be textured with 1x1 pixel textures.